Delvers & Company

You are one person with one torch. Company is how you stop being that.

Status: Delver kits live · Company partially live

Your delver#

Every account has one delver. They are cosmetic — kit, colour, name — with a single exception: what you are carrying and how far down you have been are recorded against them, and that record is public on the board.

KitCosmetic. Earned, bought with Tallow, or found in caches.
NameClaimed at the registry, one per wallet, permanent
Deepest floorRecorded automatically. Cannot be reset.

There are no classes and no stat points. What you can reach is set by your lamp, your provisions and your nerve, and all three of those are things you did rather than things you rolled.

Company#

Company are the hands who come down with you: a lantern-bearer, a ratter, a mason who knows which walls are load-bearing. Mechanically they are a passive slot.

TierHow you get oneWhat it does
CommonContracts, TallowSmall passive
UncommonCaches, contractsSmall passive
RareTier IV+ cachesPassive + minor active
EpicFabrication, eventsPassive + active
RelicRelic recipes onlyPassive + unique effect
GloamGloam seasons onlyPassive + unique effect

Numbers are not published yet

Company passives are still being tuned and the figures move week to week. Rather than print a number here that is wrong by the time you read it, we are leaving this blank until it settles. Passive values — published when they stop moving

One company slot is unlocked from the start. A second unlocks at your first descent past B9.

Going down with other people#

Company is not a substitute for other players, and the systems are built so it never becomes one:

  • You can light another delver's torch off yours, at a cost to yours
  • You can carry someone who went dark back to the last brazier, and they keep what they were carrying
  • Paired contracts from the company board pay both delvers a bonus

Premium company

Some company is bought with $GLOAM. Those are on the same passive scale as earned company of the same tier — they are quicker to get, not stronger. If we ever break that rule, this page will say so.